It's no secret that The Division's end-game is seriously flawed, but one writer thinks Ubisoft Massive can fix this problem by taking a few lessons from Diablo 3. Loot-based games are a tricky thing ...
“Tom Clancy’s The Division” was an imperfect game at launch, but rather than let it wallow in its faults, Ubisoft’s development teams actively worked to make the game better. The title that players ...
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