The cycle of pushing beyond a difficult level or boss is probably familiar to most everyone: You fail a lot, over and over. Eventually, you decide it’s not happening and you step away. When you return ...
One of my favorite traditions, popularized by platformers, is having one incredibly brutal segment of a game tucked away somewhere for only the most dedicated of players to find. This isn't exclusive ...
Sometimes an entire video game can be hard, othertimes there are hard bosses, but then there are games where there’s just one level that cranks up the challenge to unrealistic levels. It is natural ...